In C# Static Polymorphism
or Compile time Polymorphism is
achieved through function/method overloading.
Function overloading refers to having many functions
with the same name but with different signatures i.e the names of the functions
will be same but will vary in any one of the following.
1. Number of parameters
2. Type of parameters
3. Return Type.
The following example explains Static or compile time Polymorphism.
1. Number of parameters
2. Type of parameters
3. Return Type.
The following example explains Static or compile time Polymorphism.
{
public int add(int nNumber1, int
nNumber2)
{
return nNumber1 + nNumber2;
}
//
public double add(double nNumber1, double
nNumber2)
{
return nNumber1 + nNumber2;
}
}
The above class contains two methods with the same name add(), but they vary in the type of input parameters it takes. We can create an instance of the class and call both the methods by passing the overloaded type of parameters as follows.
StaticPolymorphism objStaticPolymorphism = new StaticPolymorphism();
Console.WriteLine("Add
Integers:" + objStaticPolymorphism.add(1, 2).ToString());
Console.WriteLine("Add
Decimals:" + objStaticPolymorphism.add(1.5, 2.5).ToString());
Here the first add method will call the add function which takes int parameters and the second add method call will calls the function which takes double parameters. The runtime decides which method to be called based on the types of the parameters and return values.
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